This is magic, and evidence that we live in a simulation.
SMB3 is a completely deterministic world, with easily discovered rules. And yet, it still contains these little pieces that act completely outside of the normally observable rules. What that guy is doing in that video is magic. There’s no substantial difference between “jump on the turtles when they have these facial expressions in this order” and “gather the tears of a virgin during a full moon.”
So, if we are in a simulation, we would expect there to be bugs in our universe, which might be exploited with just the right series of normally-unremarkable actions. In-universe, we call that magic.
“But Jaksologist,” you object, “we’ve investigated magic rather thoroughly and found that it does not work! Doesn’t this cut against your theory?”
On the contrary, you are missing a very important difference between our world and SMB3. SMB3 was released and done with; our world is still being maintained. So what we would expect to see in our world are bugs/magics that work for a while, but then stop once the god/grad student who maintains our code patches the bug.
Looking back in history, we might even be so lucky as to see the people who were around taking note of the dying of magic. . . .
Thursday, January 19, 2017
Jaskologist's Theory of Magic
Jaskologist, a commenter at Slate Star Codex, has a theory about magic. It starts from a weird video that shows some guy using glitches in Super Mario Brothers 3 to warp to the end. He goes on: